Evan Wood Kirkiles (b. 2002, Kent, Connecticut) is a maker in three parts.
- As a software engineer, Evan focuses on accessibility, speed, and dimensionality. He works full-stack, where his most common tools include Next.js, TypeScript, Sanity, Python, Terraform, and the AWS cloud. He's also experimented with graphics programming on both web and desktop—the latter with C++, Vulkan, and Qt.
- As a designer, Evan brings a background in the structured, rule-based architecture of software engineering to create typographic and figurative design systems for branding, identity, posters, and particularly web.
- As an artist, Evan builds digital and physical robotic assemblages—NOBOTs—to reconcile the relationship between the constructed, curated digital self and the physical constraints from which it is born. He makes art for engagement—interactive, curious, potential, and personal.
Evan is currently a senior at Yale University, where he is working towards a B.S. in Computer Science. After, he plans to leave Connecticut and move to New York to continue building software and robotic systems.
Languages
TypeScript
HTML/CSS/JS
Python
Java, Go
C++, C
C#, .NET
Libraries
React
Three.js
Pixi.js
TensorFlow
Numpy
d3.js
Frameworks
Next.js
Electron
Terraform
Flask
Qt
Providers
AWS
Google Cloud
PlanetScale
Vercel
Sanity
Tools
Figma
Blender
Illustrator
Photoshop
InDesign